Tiny Pixel Planets Title Update 4!


After more than 6 months, this massive update is finally ready! Here is a list of everything this title update has to offer!

Galaxy Navigation

Prepare to explore the galaxy with the new galaxy navigation system! Travel from star to star exploring new planets. Use the new marker system to be able to mark your planets to warp travel to them at any point in the galaxy. This is truly the biggest feature in the update and completely changes how the game is played. Gone are the days of limited resources and refreshing saves until you get the perfect system.

Versitalis and the Economy

Introducing the new premade planet that is generated in every new save. Versitalis is the capital planet of the Blue Jays, and your one stop planet for the economy. Located on the planet are two shops; Lily mart and Skip's stones. Here you can sell and buy useful resources and become rich.

Farming

The most effective way to make money in this new update, is to farm. Using the new hoes and watering cans, build the best farm you can. You can also eat the crops or cook them into food to restore health.

New enemies

Introducing the space squid and rockius.  The space squid can be found in asteroids, and flies around looking for prey, which happens to be you. Space squids are far faster and have more health compared to the slorg, so be careful when exploring asteroids. Rockius can be found on stone planets, and is slightly harder than slorgs. These creatures have a outer shell that blends into the surrounding, giving them a good amount of health. They roll around, and have a slight speed boost when they first spot a player.

Other features

- Added terraria like water system
- Added silver and copper buckets
- Foliage now sways in the wind
- Added ocean planets
- Added new blocks: Wet sand, Copper plates, Copper bricks, Cracked copper bricks, Silver plates, Cracked silver bricks, and Bottom rock (unbreakable)
- Added new command: worldrule [place_blocks (bool) | break_blocks (bool) | interact_with_blocks (bool) | entity_spawning (bool) | enemy_spawning (bool) | world_spawn_x (int) | world_spawn_y (int) ]
- Added new command: displaycoordinates [true | false]
- Added new command: weather [rain | showers | snow | blizzards]
- Can now save and quit at any point even in space
- Added blues (Currency)
- Slorgs now drop blues when killed
- New weather system depending on the planet (rain, showers, snow, blizzards)
- Added achievements
- Made player's name also the name of the save
- Save version now shows on the save in the menu
- Added Fig tree that has a chance to drop wheat, tomato, and corn seeds
- Added stone and silver hoes
- Doubled world height (64 blocks now)
- Added Silver and Copper watering cans
- Added data property to items
- Now able to view planet stats in the planet select
- Now able to change planet names
- Now able to restore health by eating food items
- Added settings menu
- Now able to set keybinds

Improvements

- Made habitable zone on all stars bigger, giving a higher chance for habitable planets
- Players now point in the direction of movement (removed the ability to moon walk)
- Game window is now a native 16:9 aspect ratio
- Removed entityspawning and enemyspawning commands
- Reworked the naming system for stars to be more realistic
- Changed how space looks in the star system navigation
- Reworked sound engine, now doesn't end a track when leaving a planet
- Made some block optimizations
- Now unable to load saves from TU3 and prior (All star systems prior to TU4 don't exists anymore and would completely break the Galaxy generation)
- Updated inventory and other important GUI textures to look more readable
- Inventory, crafting, and chest now are scrollable as opposed to the old page system
- Chests can now store up to 24 items
- Hotbar inventory slots no longer open and close the inventory but instead act as normal inventory slots, making the GUI much more fluent

Fixes

- Fixed background blocks not showing behind transparent blocks
- Flowers and saplings can now only be placed on grass and dirt
- Fixed silver armor not showing up on women characters
- Fixed being able to place blocks from second slot despite no blocks existing which led the game to crash.
- Fixed Swinging animation only playing once when holding down
- Fixed being able to kill items
- Fixed Item data showing even after closing the inventory
- Fixed parallax background not loading when it should
- Fixed duplicated chest recipe costing 78 wood planks
- Fixed camera limit preventing the player from viewing the bottom two block layers

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