Tiny Pixel Planets TU5!
Yay a new update!
You all have asked, and I listened. You can now officially beat the game. Later on I will be creating a walkthrough of the full game to better explain the process of getting to the endgame, but until then the new achievements for this update will help guide you.
Features
- Wire system
- New planets: Grassland, Scorched, and Frigid
- Too many new blocks to list here (More than twice the amount of blocks of all previous updates combined)
- Added doors (wood and steel)
- Added Scorched guard. Spawns from spawners in scorched dungeons
- Added Frigid Spike. Spawns from spawners in frigid dungeons
- Added dev blocks for creating custom structures (Need to create tutorial for how to use them)
- Added procedurally generated dungeons: Scorched and frigid dungeons
- Added procedurally generated gold mines on desert planets (With an atmosphere)
- Added new game settings menu when creating a save that allows to set difficulty and game mode.
- Added godmode inventory when in godmode
- Added clear inventory button to godmode
- Added delete item button in inventory
- Added Fire and Coat armor to protect against scorched and frigid planets respectively
- Added tag and visual representation for water level in buckets
- Added upgrade table and upgrade modules that allow for upgrading weapons, tools, and armor ( Upgrade modules can only be found in dungeon chests)
- Added autosave and settings in main menu for configuring it
- Added a new background track by hzsmith
- Caves full of vegetation now generate on mud planets
- Yellow and purple flowers now drop as an item and can be used as dye like other flowers
- Added snow flowers that generate on snowy terra planets
- Added endgame boss battle (rogue mini transporter) and endgame dungeon (premade world, not generated)
- Added endgame locator to be able to teleport to endgame planet
- Added stellar pig. Peaceful creature that runs away from the player. Drops wool.
- Added wool work table
- Added bluejays
- Added music chips and music player
Improvements
- Updated almost every block texture added before Title Update 3
- Changed terra planets background textures
- Decreased generation rates for rhodonite and silver to make them more rare
- Improved flying while in godmode
- Completely reworked weapon mechanics to make hitboxes work better, and for higher damage weapons to hit slower
- Reworked armor system to make different armors have different speed debuffs
- Item tags now appear in a different color than the item name
- Inventory hotbar slots now also display item data when in inventory
Bug fixes
- Fixed planet shading not aligning to star correctly (in star system view)
- Fixed chest gui not disappearing when toggling inventory
- Fixed enemies still knowing where you are even if they can't see you
- Fixed entities turning back to day colors after taking damage, even at night
- Fixed death particles not spreading
- Fixed opening and closing shop gui quickly causing the shop keeper to speak gibberish.
- Fixed mountain parallax layer not showing on snowy terra planets
- Fixed other entities being able to pick up items for the player
Get Tiny Pixel Planets
Tiny Pixel Planets
Explore the pixel cosmos
Status | Released |
Author | SP Possibilities |
Genre | Survival |
Tags | 2D, Exploration, Indie, Pixel Art, Sandbox, Space |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Tiny Pixel Devlog #226 days ago
- Tiny Pixel Planets TU5.180 days ago
- Tiny Pixel Planets TU5 trailer!86 days ago
- HTML5 IS BACK (AGAIN!)May 23, 2024
- Title update 4.2 (Emergency bug fix update!)May 20, 2024
- Title Update 4.1! (0.4.1)May 16, 2024
- Title Update 4 Post update talk/newsApr 04, 2024
- Tiny Pixel Planets Title Update 4!Apr 04, 2024
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