Tiny Pixel Planets MAJOR UPDATE


Tiny Pixel Planets Post Jam Update!

It's finally here, one of the biggest updates I have made coming to Tiny Pixel Planets, completely changing the game from a basic concept with not much to do, to a complex space exploration game. Here are just some of the features you can expect with this update.

Explore your star system going from planet to planet gathering resources that you cannot find on any other planets, but be weary as there is only so many resources to go around. Navigate the planets by using their position in the night sky and using the arrow that points to the nearest body.


Once you find a planet you like, it's time to make it yours. Build with all the new blocks and even use the new background feature to make your builds as unique as possible. With a lot of planet types to chose from, you can always build something new. Maybe make a giant sandstone pyramid on a desert planet, or cozy cottage on a snowy planet, what you make is up to you.  

Other Features

Original OST

Tiny Pixel Planets now has an original OST made by the_mad_duck.

Upscaled from 64 px to 128 px

Now that the Low Res Jam is over, I felt like the 64 pixel restriction was only limiting what I wanted from the game, so I upscaled everything. Not only does it make it significantly easier to tell what is going on, it allows me to make the game far more complex.

More blocks

With more planet types comes more blocks, a lot more blocks. Listing them all here would be quite the list so here is a few: Oven, Smithing table, Mudstone, Bricks, Shingles, ect...

New mining system

Dual wielding pickaxes in the J and K slots


Now instead of using left click to place and right click to break, you need a pickaxe to break something. You spawn with a pickaxe and in order to use it, simply left click. This includes using anything in the first inventory slot, left click to use it. If you want to hold a pickaxe while placing blocks, you can press the "J" or "K" key while hovering over the inventory slot and it will move it to the corresponding slot. You can then press that key while in game to use the item in that slot.


I hope you guys enjoy this giant update, and if you find any bugs, please let me know in the comments, thanks!

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