HTML5 IS BACK (AGAIN!)


Not much to update, other than I figured out how to make HTML5 work again. The problem was itch.io has a maximum file size of 200 MB per file on a html5 export.  The package file for TU4 through TU4.2 exceeded this maximum file size. I originally assumed that this was due to poor development of GUI elements, but TU4.1 proved that wrong. Eventually I found out that the music alone took up about 300 MB unpacked, so I looked in to how to decrease the size of these files. Turns out most of the music was in the .wav format, and those would be almost 50 MB each. Some were in the .ogg format, and those only took up about 5 MB. So I turned all the files into .ogg format and now the game size is half of what it used to be. The best part is that it is next to impossible to tell the difference despite the massive size decrease.

So to anyone that wants to play tiny pixel planets without the hassle of downloading it, your wishes have been answered. And with this final TU4 update, I have officially began work on TU5 (unless any major bugs are brought to my attention). I plan to update you all on the progress for TU5 soon!

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